ALTITUDE00000 FT
BEST00000 FT
FIELD ORDER № 7

TRENCH JUMP

A WORLD WAR I DOODLE ASCENT
  • or A D — advance (tap screen sides on mobile)
  • Land on planks, sandbags & crates — crates collapse!
  • Biplanes move. Springs launch you skyward.
  • Avoid barbed wire and falling shells.
— BY ORDER OF THE HIGH COMMAND —